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Nvidia GeForce RTX 20 Series: Is The Future Ready for Prime Time?

Nvidia GeForce RTX 20 Series: Is The Future Ready for Prime Time?

Herman and Cory talk the present and unknown future of Nvidia’s Turing-based RTX 20 series GPUs.

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On this architecturally enhanced episode of the Popzara Podcast our resident tech editor Herman Exum and gaming editor Cory Galliher – both devotees of the all-powerful PC master class – really take things to the next level with a lively discussion dedicated to Nvidia’s latest series of dedicated GPU monster cards – the RTX 20 series.

While Herman put both cards through their paces last month with his exhaustive reviews for both the base RTX 2080 and pricier RTX 2080 Ti varieties, he came away equally conflicted and yet hopeful for the future innovations and processing power.

After a month of post-release usage in real-world games and applications, Herman and Cory are back to share their extended thoughts and opinions about what they mean for PC gaming purists, technological promises of ray-tracing and advanced DLSS anti-aliasing, reliance on post-release Windows drivers and projected effects for the market as a whole.

More importantly, can Nvidia’s latest graphics cards improve the latest and greatest AAA blockbusters like Shadow of the Tomb Raider, Forza Horizon 4, Assassin’s Creed Odyssey or even Call of Duty: Black Ops 4? The answer, it turns out, is a lot more complicated than you might expect. For those blessed with the proper finances and elitist zeal to have the best, fastest and most expensive super computer out there this is one episode you won’t want to miss.

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