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Generator Rex: Agent of Providence (PS3, Xbox 360, Wii)
Game Reviews

Generator Rex: Agent of Providence (PS3, Xbox 360, Wii)

Diehard fans of the hit show will probably enjoy themselves, but the lack of multiplayer or other features make this a rental at best.

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Get ready to start a revolution and start trashing some EVO’s in Activision’s video game adaptation of Cartoon Network’s hit animated series, Generator Rex: Agent of Providence for PlayStation 3, Xbox 360, and Wii consoles. The gang’s all here, as are the awesome arsenal of transforming weapons of mass destruction he uses to smash and bash the forces of evil and whatnot, and fans will definitely be thrilled to control their own action-adventure featuring their teenaged superhero, as the game is packed with goodies ripped direct from the show itself. Everyone else, however, might be left scratching their heads and wondering what all the fuss is about.

A primer for those who don’t follow the series: several years ago a major catastrophe occured where micro-sized machines called Nanites were released into the atmosphere all over the world and caused certain people and animals to change into EVOs (Exponentially Variegated Organism), mutated beings who tend to destroy everything in their path. Among them was Rex Salazar, a teen with the power to control the Nanites inside him, giving him the superhuman ability to change parts of his body into weapons to fight off the EVO menace. And with the help of Providence, a special task force that tries to control and contain these monster outbreaks, that’s exactly what he sets out to do.

Agent of Providence starts off with a bang, and after losing many of his powers during a mission, Rex embarks on a globe-trotting adventure to battle not just the EVOs, but also the villainous Van Kleiss, the series’ antagonist who wants to take over and rule the world using those infected with the Nanites. Sure, it may not be the most original starting point for a game, but it’s one that fits the show’s frantic action and sequential boss-battling perfectly,

Beat-em up fans will feel right at home with the controls, as light and heavy attacks can be use together to create combos to inflict heavier damage. There’s a button to block or – with the the analog stick – evade attacks. Combos will build up Rex’s Omega energy, which can be used to activate your Omega weapons that cause some serious damage to your foes. And the bigger your combos, the more energy you receive. Enemies will also drop Nanite samples that you can collect to upgrade your weapons along the way, as well as the size of your health and omega meters.

You can also use the d-pad to cycle through your weapon builds, which fans will be glad to hear that most of their favorites are available here to kick bad guy butt with, including Rex’s trademark smack hands, punk buster, slam cannon, and BFS (Big Fat Sword, but we know what they really wanted that ‘F’ to stand for). And there’s plenty to go around with all kinds of EVOs to hunt down and destroy, from small ones you’ll fight constantly, to the humongous bosses-baddies with attacks just as freaky as their names, including Multi-Head, Van Kleiss and his regular pack of goons like Biowulf and Breach, just to name a few.

The game capture’s the feel of the show quite well, almost making each mission play out like an interactive episode. All of the voice actors reprise their roles, such as Daryl Sabara (Spy Kids) for Rex, and John DiMaggio (Futurama’s Bender) as Bobo. The music and simplistic artwork is ripped straight from series, though some of the characters do look a bit weird in the transition (Bobo especially), and the graphics won’t win any awards, but they serve their purpose well. It’s also worth noting that the game is pretty much identical no matter which platform you’re playing, though the low-tech make it clear that the Wii was really the main focus during its development.

Sadly, there’s not much in the way of extras that gives any replay value once you’ve played through, so once you’re done, you might not come back to it for awhile. Also not helping is the complete lack of multiplayer, either online or local, further making this feel more like a glorified downloadable title than a boxed – and pricier – retail product.

Generator Rex: Agent of Providence is an average, but still entertaining, adaptation of Cartoon Network’s hit series that gives diehard fans of the teenage superhero a nice dose of beat ’em up adventure. With simplistic visuals and voices straight from the show, its relatively short campaign is packed with plenty of fan-service fun, including many of Rex’s most amazing transforming powers and plenty of Van Kleiss’ armies of evil to use them on. But with such an intriguing premise, the game really should have been much more than a simple cash-in, as there’s no multiplayer or any fun bonuses to encourage more than a single play-through. Fans might enjoy themselves, but others may want to opt for a quick rental before fully investing themselves – and their money – as this EVO revolution never quite takes off like it should.

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About the Author: Chris Mitchell