Coming to a close earlier than other Telltale series, Walking Dead: Michonne’s final episode, The Walking Dead: Michonne Episode 3: What We Deserve, is a fitting and welcome conclusion to her prequel story to the hit TV series. Considering the episode’s title of, one could guess that many characters will get exactly ‘what they deserve’ in the season finale, outside of those who integral to the comic series. Despite this, Telltale Games forces players to make tough, split-second decisions knowing that the repercussions for them will be coming later on in the same episode.
The only person I honestly cared about was Michonne herself. Danai Gurira once again brings life to the character in this episode, and spectacularly. Now, seeing as I know Michonne the television show, I actually gave a damn about her. I knew she could never die but I worried about her every move nonetheless.
The highlight of the series for me by far is her emotional journey in learning to accept what she did to her two daughters. She abandoned them both when the outbreak occurred, and since then, has been battling with the inner demons that spawned from making that particular decision. This is something the comics touch upon, but very briefly. Telltale’s miniseries explores this drama in far more detail.
As a complete story, The Walking Dead: Michonne Episode 3: What We Deserve is truly a story about family, in a way few game narratives are. Familial loss and the forced adoption of new members isn’t new for Walking Dead, but in Michonne we have someone who finds power in parenthood, instead of living in constant fear of it. Her weakness isn’t in having already failed at it; it’s in finding out whether the weight of that failure should be allowed to break her or not. Of course, that’s the question that drives anyone stricken by loss. It’s an easy question with complicated answers, and this is a game that doesn’t sway from either.