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The Way We ALL GO (Steam)
Game Reviews

The Way We ALL GO (Steam)

Not anything special, but competently done and worth a look if you need a visual novel fix right this second.

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So it turns out that if you review one visual novel, chances are you’re going to end up reviewing them all. Makes sense, I guess. It’s why I’m Popzara’s Official Visual Novel Guy, a title that’s not going to make it onto my resumé, and it’s why today we’re going to talk about The Way We ALL GO, yet another one of the endless array of visual novels that are finding their way onto Steam.

TWWAG, which is much easier to type, stars Atcchan, a short 16-year-old guy returning to his hometown after after a few years of city living. He’s back for a three-day visit to see his grandparents, as well as his two best friends, Noelle and Amu. When Atcchan left, he did so in a hurry, so he forgot to say goodbye to everyone – namely Noelle, an especially egregious faux pas since Atcchan was basically her only friend. Way to go, Atcchan. So he’s back now and it’s time to see how things have progressed since he left.

Since you’ve only got a limited amount of time, you can’t address the various issues that have arose thanks to Atcchan’s cowardice and his disappearance for the past couple years. The obvious choice is to apologize to Noelle and see if you can make up for ditching her without a word, but in true VN style you don’t necessarily have to do that, choosing instead to spend time with Amu or others. There’s a wide variety of endings to go for; this is a horror game to some extent, and given it’s a VN along with the basic plot description I just offered you can probably guess what happens in several of them. Probably should’ve stayed in touch, Atcchan…

The art style is kind of meh, there’s no voice acting and the music is largely stock, so in terms of presentation The Way We ALL GO doesn’t have a lot to offer. The art style in particular didn’t do it for me at all, particularly after recent VNs with gorgeous art like Sakura Angels. It’s a lot of reading, as you’d expect, and there aren’t any minigame aspects or other such distractions as we’ve seen in recent VNs like Tokyo Twilight Ghost Hunters. The writing is fairly well done as Yet Another Steam Visual Novels go, and does the game credit even if the concept isn’t anything new. If you’re a VN fiend and you’re after your next hit, there’s nothing wrong with giving this one a shot.

About the Author: Cory Galliher