Remasters are popular with publishers and players alike. That’s no surprise – players get to check out their classics in, presumably, new and improved formats, while publishers get to slam the same game out the door again and make a little more change out of the deal. Nothing wrong with that. Remasters are the algae of the video game world: maybe not the most exciting stuff, but they keep the publisher-beasts fed and ensure everything runs smoothly.
Idea Factory’s gotten a lot of mileage out of remasters and they’re here to do it again with Neptunia ReVerse, yet another remaster of the remake of the first Hyperdimension Neptunia game.
In the world of Gamindustri, everything is run by the four CPUs – the Console Patron Units, goddesses who represent the four great game console companies. This has led to a tense balance as they all battle over Shares, the force that powers Gamindustri. Eventually, though, the balance is broken as three of the goddesses team up on Purple Heart, the Sega representative. Mysteriously, the seemingly-normal girl Neptune wakes up with amnesia some time later…and it should come as no surprise that she’ll be central to all this, including dealing with the villainous Arfoire and her plans for Gamindustri.
ReVerse is, well…the first Neptunia game yet again. Now it’s on PS5, so it looks and runs especially well, much like it did back on PC! It’s also got some extras, like the Arrange Mode that allows you to have pretty much every original character from previous games show up again in playable form! Sadly, “original character” means no Sega Hard Girls. Sorry, Segami fans. You and Me from Virtual Stars also don’t show up. Whomp whomp.
Even with those omissions, this is a massive, overwhelming number of characters so this mode is really meant for people who have played this game before and don’t mind the combat balance being thrown all out of whack. There’s also fishing, so if you’re into that, well, you’ve got fishing.
Otherwise, well, it’s Neptunia Re;Birth 1, maps, plot, combat and all. Technically it’s the enhanced remake of the first Neptunia game, really, which is a good thing since the gameplay of the actual Hyperdimension Neptunia on PS3 is a little crusty these days. Here, you’ve got gameplay and combat inspired by 2015’s Fairy Fencer F, which is still a bit crusty but still entirely playable. Run around simple dungeons, smack enemies to start battles, move around in a defined move radius and attack while trying to maximize the number of baddies you catch in your areas of effect; it’s everything we’ve come to know and love from Idea Factory games for the past half-decade or so.
And as for the presentation…it’s…it’s the first Neptunia game. It’s running on the PS5, so it looks great! It sounds great! It runs like a dream! Honestly, if this weren’t the case I’d be a little concerned. I’m pretty sure the puddles in the forest now have raytraced reflections. That’s pretty cool if true! I’m not sure if it’s cool enough to merit buying the game again on PS5, but it’s cool.
Really, we’ve seen this game, what, three times now? Four? I’m happy to play Neptunia again but I would fully understand if other players aren’t. This setting and the associated characters are great, but at this point it’s probably best for Idea Factory to proceed with making new Neptunia games rather than retreading this one, as good as it is. If you’ve somehow missed it all these years, it’s worth picking up Neptunia ReVerse. Otherwise, while it’s an entirely competent title, you’re probably safe skipping this remaster.