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Lets Beats
Game Reviews

Lets Beats

Excruciating visuals, lack of variety and a poorly conceived level-editor make this one rhythm simulator worth skipping.

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Lets Beats starts out appealing enough, with bright graphics and a vibe that suggests a happier Tron, along with the advertised ability to add your own music to the game. It sports a customization mode that lets you choose how hard you would like your experience to be, and a point/combo system that is necessary for any rhythm game to feel worth the time and investment. After this initial impression, however, is where the game falls apart.

The visuals, which are at first pleasant, quickly become very painful to look at while playing the game: hit enough notes in a row and the screen begins jumping, while a mess of neon boxes swirls in the background. There are no options to change this quite jarring design choice, so if you decide to suffer through it (or are unaffected by it) there are other problems to be had. The game has only nine pre-made levels for you to play, with the option to create your own with your own music. So, how easy is that?

I attempted to use the level-creator and quickly found the music portion, for now at least, only accepts .ogg files. So I found an online converter and converted one of my personal .MP4’s. Using the level editor would take a better and more patient person than I: it’s unintuitive, and tells you virtually nothing about how it’s supposed to work. Apparently you have to create the whole level yourself, a confusing process with only a box full of numbers and letters to tell you what you’re doing, which is, again, virtually nothing.

Playing the actual rhythm game itself, besides the excruciating visuals, doesn’t actually feel as good as you’d expect. If you don’t hit every note with your mouse at the speed of light the note just floats off disappointingly. This might be to inspire greater engagement in the game, but until the garish graphics are adjustable beyond High, Medium, and Low, it’s not going to happen for me.

Perhaps this should be expected for a game that costs less than a buck, and from a studio (JY Games) only found on Steam with a total of three games to its repertoire. I’m sure there are people who won’t instantly get a headache from playing, but Lets Beats is a disappointment with poor variety and a system not designed to easily rectify this. Even if you’re anxious for a fun rhythm game, you’re probably better off spending your hard-earned dollar elsewhere.

About the Author: Evelyn Fewster