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Grand Class Melee 2 (Steam)
Game Reviews

Grand Class Melee 2 (Steam)

A nice little nugget of gaming available for fairly cheap, though online multiplayer would help complete the package.

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Here’s a bite-sized review for a bite-sized game: Grand Class Melee 2, the sequel one of the darlings of the Xbox Indie Games scene, is now available on Steam. It’s pretty good. You should probably give it a shot, especially if you’ve got some friends around for local multiplayer. There you go.

Well, okay, let’s talk about it a little more. Grand Class Melee 2 is an arena brawler for four players, with AI available if you can’t rustle up enough dudes. At the start of a match, players select from one of several classes, with specialties ranging from melee to ranged combat to magic. Each class features a special passive or active ability unique to that class. Matches last several rounds, with players earning points based on how long they last. After each round, every player will gain a class upgrade and can select the next class they’d like to use; they’re also able to add a single ability from any class they’ve previously used, allowing for some interesting customization. At the end of the match, the player with the most points wins.

If it sounds simple, that’s because it is. Grand Class Melee 2 is easy to play and there’s not a whole lot to it, but the variety of classes on offer does a lot to keep Grand Class Melee 2 interesting. Later classes gain access to some pretty crazy abilities like massive fireballs and screen-clearing lasers; mixing these with things like slow effects can make your character a force to be reckoned with. It’s difficult to really comment about balance, but it definitely feels like incorporating some ranged ability in your class is a good idea. That giant laser certainly seemed hard to beat.

Grand Class Melee 2 is a nice little nugget of gaming available for fairly cheap. My only real complaint was the lack of online multiplayer. Gigatross Games say they’re adding this in, and, well, we’ll see if it ever shows up. So until this happens consider this one a solid “Yay.” If that online multiplayer ever shows up or if you’ve got some bros for local, push that up to an easy-to-recommend Editor’s Choice. If they abandon the idea of online play, sigh a little and keep the Yay.

About the Author: Cory Galliher