Popzara Podcast Cuphead: Beautiful and Brutal
Herman, Cory, and Nate talk about one of the best – and best-looking – action-platformers in recent times.
Written by: Popzara Press October 3, 2017
On this playfully punishing episode of the Popzara Podcast our nostalgia nerds Herman Exum, Cory Galliher, and Nathan Evans gather to talk all about StudioMDHR Entertainment’s Cuphead, the long-gestating game that’s beautiful, brutal, and bursting with creativity.
This Xbox/Windows exclusive blends the 1930s classic cartoon style of Castle of Illusion Starring Mickey Mouse, pattern-learning twitch play of Mega Man, and boss-centric battles of Alien Soldier into something familiar, yet uniquely wonderful. It’s an experience that will be instantly familiar to those steeped in the world of difficult 16-bit action-platformers like Contra: Hard Corps, The Adventures of Batman & Robin, and many other controller-throwing classics. You’ll die. A lot. And have a great time doing it.
The guys discuss the game’s hand-drawn visuals, refined gameplay, and complete indifference to your feelings. Also touched on is the excruciating (and quite hilarious) tutorial fail of our gaming journalist friend Dean Takahashi, and a digression about Microsoft’s upcoming Xbox One X super-console, and whether the Windows company’s focus on a 4K Future could miss a golden opportunity. Did we mention that Cuphead is incredibly hard? Listen now!