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The masters of intensity Treasure return with a polished-up portable version for gamers looking for a hair-pulling, infuriating good time!
...Bangai-O Spirits is certainly a title that prides itself on being simple, yet ludicrously unapologetic in nature with a fitting balance puzzle and shooter mixed in one, and does a good of throwing everything at you all at once. There is a small question of how much appeal is there as the game relies on how long you'll want to play, it's undeniable that its core audience will enjoy the experience and Treasure knows it. If you've got the time and patience to take on this challenge then by all means...pick this game up...
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| Release: | August 12, 2008 |
| Rating: | E |
| Publisher: | D3 Publisher |
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Written by Herman Exum (associate editor)
If you know anything about frustrating and difficult games that seldom let
up then it should be pretty obvious that one developer that comes to mind should
be Japanese developer Treasure, and with classics like Gunstar Heroes to Ikaruga, these
masters-of-disaster specialize in progressively
over-the-top titles that take intensity levels from the absurd to the
practically impossible. Their 1999 Nintendo64 original (and in 2000 Dreamcast) side-scroll shooter
release of Bangai-O followed that winning formula of power-blasting mechs along
with some more quirky attributes in hand, with puzzle elements stacked with an
near-absurd amount of enemies and even more blazing gunfire on screen. The
objectives were tough and did much to anger the casual gamer, therefore it made
for some entertaining moments for anyone who dared to play. Fast-forward to 2008
with Treasure's latest entry of Bangai-O Spirits for the Nintendo DS, somewhere
between being a port and sequel this game is thankfully just as good as the
first with pretty of angst to go around, should you decide to undertake the
task.
If you endured and appreciated the little-seen original you'll probably be happy to
know that the same sheer insanity of bullet barrages and cleverly laid-out brain
solving aspects are intact, if that wasn't enough there's around 150 pre-made stages to
be mercilessly beaten in. The objectives are typically simple, from destroying
all enemies on-screen to simply getting (or should that be surviving) from point A to B, and usually involve unforgiving results; mistakes, by way of a comically sinister laugh,
are at your expense.
Completing a mission might simply require use of a different combination of two
regular and two EX weapons that can be chosen and customized before you start
the stage, and for the most part many of the puzzles in the game are of trial and
error.
If your interested but still have doubt a tutorial featuring the first 17 stages
is thankfully included with humorous, yet very minimal narrative to see you
through. Afterwards you'll be let loose in a very liberal free-play mode
where there's no turning back. As I
said before around 150 stages are readily available to die in, and all of them
are fairly difficult in one form or another. It might lack an overall
linear structure , but seeing as how one could most likely become frustrated while
playing this freeform approach such as this all for the better, especially when
that much-deserved self satisfaction comes if you complete an area.
Ironically its some of the technical limitations of the hardware (i.e. slowdown
when things get supremely busy) that can help out in a pinch, and given the
explosions of action that happens quite frequently.
Although there's a series of brutally vivid states to choose from, but
features like 4-player co-op is thankfully present if the challenge is simply
too great or you enjoy the company of a few friends (i.e. let them be enemy
fodder!). A nicely crafted level-editor rounds out an already stuffed
package, with plenty of chances to tweak an existing level or build your own
potential deathtrap full of ants and soccer balls from scratch.
Interestingly, there's an ingenious way of sharing your creations through Sound
Load, which turns your work into audio files that can be transferred and shared
on other DS consoles via the built-in microphones or through the internet.
Nicely done.
It may not a full blown sequel many anticipated, but Bangai-O Spirits is certainly a title that
prides itself on being simple, yet ludicrously unapologetic in nature with a
fitting balance puzzle and shooter mixed in one, and does a good of throwing
everything at you all at once. There is a small question of how much appeal is
there as the game relies on how long you'll want to play, it's undeniable that
its
core audience will enjoy the experience and Treasure knows it. If you've got the
time and patience to take on this challenge then by all means...pick this game
up.
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