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So where does the Inkling stand? As a proof-of-concept device, this artistic digitizer is really intriguing; an ingenious concept that provides everything serious artists would ever need in a singular compact case for digitally streamlining hand-drawn magic onto the computer. In reality, it’s a well-intentioned product with undeniable faults, most notably in performance and integration, which makes for an inconsistent and often frustrating experience. The higher price also makes adopting one at this point challenging. Issues like these are expected with ver. 1.0 tech, and I'm fairly confident Wacom will iron them out eventually. Designers willing to break from tradition might like the Inkling, while others should play with this intriguing new tool before investing.
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| Manufacturer: | Wacom |
| Model Number: | MDP123 |
| Price: | $199 |
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Written by Herman Exum (associate editor)
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When Wacom hinted that they were intent on
reinventing the creative process for sketching, I was ecstatic about the
possibilities, as it might help answer the question of how you can still work without
being near the desk (or for that matter, the computer). After what seemed like
an eternity I was finally able to go hands-on with their vision firsthand with
the Inkling Digital Sketch Pen, which has been described as companion to Wacom’s growing family of tablets. It makes
sense if you think about it, as graphic tablets are meant for the home or
office, which are capable but fairly stationary. And the Inkling prides itself
on being purely portable - after all, how much more portable can you get than
having a single pen?

Ever since it’s initital reveal some time ago, the Inkling's
minimalistic design has been eye-catching, with clean angles and only the most
minor curves that make up the compact carrying case. It’s certainly stylish on
any merit with a glossy black strip and embedded Wacom logo being the only
real stylistic feature on the outside, if you ignore the mini-USB port and charging
indicator lights (for the receiver and pen). The included ballpoint pen isn’t
exactly light and feels more like your average Wacom stylus with larger
dimensions all around. While it’s not easy on the eyes, it is functional
in your hand and fits snugly into the specialized spring-loaded holder with
conductive gold-tips on top of the case for charging.
Speaking more on the case, the elegance in
appearance is further amplified when you open the clamshell hood, as you’ll soon
discover that the carrying case is also one of the trendiest physical recharge
and ink refill hub I’ve ever had the privilege of gawking at. Essential
components of the Inkling are housed within the unique compartment itself
as a secondary mini-USB connection charges the receiver internally, with a
single Mini-USB cord added for consideration. Four spare ink cartridges are also
included and required when the stylus does eventually run out of ink.
Fortunately the pen/stylus can be replaced with universal ink cartridges from
0.8mm to 1.4mm in ballpoint diameter. Frankly speaking, the entire look is
ambitiously artisan and probably meant to accompany any other expensive
accessories you carry along, something akin to a Moleskine boutique theme
comes to mind that appears lavish and expensive, if nothing else.
Beyond the external fundamentals, the premise is
simple: you place the clipping receiver on any
8” x 11” (A4 or smaller) paper and draw whatever you can imagine with the ink pen, and
both the pen and receiver picks up your artistic lines through corresponding
sensors and retains the vector data later for editing on a PC and/or Mac. I'm
generalizing, of course, but there’s a little more to it than
that. To synchronize the attachments, simply press the power button on the
receiver and draw to your heart’s content. For well-thought out flexibility, new
layers can be created by pressing the secondary ‘file’ rocker button that’s also
located on the receiver. Nothing more, nothing less.

Handling the Inkling was about as excepted.
You'll use the pen within radius of the active sensor and it should read the
data (ink tracings) laid on the canvas. You’ll know everything is working when a green light
pops up on the receiver and the top handle of the pen. The idea may be solid, but
the execution can vary wildly due to a number of factors. Depending on how close you hold you drawing
hand to the actual nib (ballpoint/sensor) of the pen, the sensor may not read
your lines properly. And simple human error with acute shifts of your paper or sketchbook
can affect the accuracy as well. The line consistency for
the everyday illustrator is negligible, but the Inkling will annoyingly jump and
stutter when it’s outside of its 2.5 millimeter sweet spot, effectively ruining
your labored rough drawings.
For broad and less-demanding concepts, you might be
able to forgive the blunders. But intricate designs require a more steady hand,
and this was initially a major hindrance for me, as I had to conform to the
Inkling’s defined limits. For those still concerned with precision, the pen is
capable of 1024 levels of pressure, though this advantage never
seemed to play that much of a role during our testing.
Coping with the occasional spasms in sketch
readouts is one thing, but the included (and required install) Sketch Manager software is
another fault entirely. Honestly, there’s nothing glaring about it other than the fact it seems unnecessary when it comes to fully
utilizing the Inkling. Connecting either the receiver or executive-class case
(with everything bundled) will bring up your creations through the proprietary
program, with the ability to view images and export them to compatible files
(BMP, JPG, PDF, PNG, SVG, and TIFF) or send them directly into Adode Photoshop
or Illustrator for editing, with options for changing preferences of the device
itself. The software is clunky overall, but still manages to be flexible where it
counts, just not as much as I would have liked it to be.
So where does the Inkling stand? As a
proof-of-concept device, this artistic digitizer is really intriguing; an ingenious
concept that provides everything serious artists would ever need in a singular
compact case for digitally streamlining hand-drawn magic
onto the computer. In reality, it’s a well-intentioned product with undeniable
faults, most notably in performance and integration, which makes for an
inconsistent and often frustrating experience. The higher price also makes
adopting one at this point challenging. Issues like these are expected with ver.
1.0 tech, and I'm fairly confident Wacom will iron them out eventually. Designers willing to break from tradition
might like the
Inkling, while others should play with this intriguing new tool before
investing.

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