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Wii Would Like To Play!
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Nintendo's other party smash hits North America, fully loaded and ready to Play.
When I played the games of Wii Play a sudden feeling rushed over me. I felt the same kind of feeling I did back when I played the NES for the first time, back when I first encountered arcades in the early 1980’s. It felt fresh and uncomplicated, but still challenging. That’s the vibe I got playing through this title. The arcade feel is there (some of these games would make great coin-ops) and gameplay isn’t dependent on a long back-story or an overly complicated control setup. It’s not about beating the game; it’s about improving your skill and ability. YOU make the game what it is. It’s not so dependent on you fitting a set parameter put in the game by the maker but more you defining the game to your own abilities. The medals earned are just the beginning. The simplicity of the game allows you to make your own complexity. If you get too good, then try playing looking at screen with your peripheral vision or making moves at very last minute to make the save. Be creative!
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| Release: | February 12, 2007 |
| Rating: | E |
| Publisher: | Nintendo |
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Written by John Lucas (editor-at-large)
Nintendo hit the ground running with Wii Sports when they first launched
their funky new system months ago. It was the perfect choice for a pack-in game,
because any and everybody can relate to the sports of tennis, baseball, bowling,
golf, and boxing. It wasn’t long before videos flooded the net with
demonstrations of families across the world swinging and shaking that Wii-mote
and Nunchuck, practically guaranteeing an out-of-the-gate phenomenon. There was
another game of the Wii series over there in Japan at launch though. Known in
Japan as Hajimete no Wii (My First Wii), this game was the proper introduction
to the Wii console and its funky controller for many. In other parts of
the world it’s known as Wii Play and it’s finally available for us lucky North
American fans.
Since Wii Play is comprised of nine smaller games, I’ve broken them down
individually, giving a sampling of my takes on the diversions that make up the
entire package. After I'll dish on the game's relevance, so make sure to check
that out! These may be mini-games, but they're mighty fun! Plus, the fact that
the game comes with an included extra Wii-mote only sweetens the deal, and
guarantees some multi-player action!
Shooting Gallery
The spiritual successor of your favorite NES classic and mine, "Duck Hunt" (yes
those dang ducks are back!). With the Wii-mote seeming like the modern-day
Zapper most people can get right into this selection. This is the kind of game
you can play when you need a quick in and out gaming fix or when you had a hard
day at work or home and need to let off some steam or when you’re having a
get-together with friends & family. Simple mindless relaxing play. Play it to
get to your personal best or play it just because somebody just needs to be
shot. Ha ha! Whatever works for you but you’ll have fun with this
selection.
Find Mii
This is the one I REALLY enjoyed the most. It’s deceptive in how it pulls you
in. The whole game is simply Nintendo’s version of ‘Where’s Waldo?’ It tells you
to either “Find 2 look-alikes!” or “Find 2 odd Miis out!” or “Find the fastest
Mii!” Whatever instruction it gives you, you are supposed to point out the Mii
or Miis it asks for with your Wiimote. The deceptive part is how ‘DUH’ it seems
at first. You take it lightly as if saying “oh that was easy” but shortly &
suddenly it picks up in difficulty and you find yourself scrambling to find that
blasted Mii amongst the crowd. The game is simple yet its simplicity can yield
in great difficulty that will aggravate you to no end! Addictive!!
Table Tennis
Quite possibly the least complicated of these simple games which is saying a
lot. It’s straight-up Ping-Pong and all you do is move your paddle with the
Wiimote to connect with the ping-pong ball. Of course that description doesn’t
prepare you for what you will face on that ping-pong table. Once the ball is in
volley the action is fast & furious and many times you will feel that the ball
is almost getting away from you but you JUST hit it in time to keep the game
alive. Being so uncomplicated will probably make this selection a go-to favorite
for partygoers and family/friend gatherings.
Pose Mii
Here's another one I liked a whole lot. This game takes your Mii and has him/her
strike a pose to pop bubbles with that pose’s silhouette inside. It’s like your
Mii is the Kii *ahem* the key to “unlocking” that bubble. This one will
challenge you, I’ll tell you that right now. Once you get far enough you will
grow appreciation for the challenge Pose Mii places upon you. The action is
frantic almost from the beginning. The encouraging pizzicato string-centered
traveling music keeps you pumped while you scramble trying to keep those bubbles
popped. The background pictures of nature scenes soothes the tension brought
from the frenzy of keeping those floating spheres away from the water-waves.
Nintendo charm at its finest.
Laser Hockey
This one is certain to be another favorite of the Wii Play package. Air hockey
NEVER goes out of style! That’s right in this game you’re playing a futuristic
Wii version of that poolhall/arcade favorite, air hockey. Shigeru Miyamoto
himself said that the physics behind this game were very realistic so knock
yourself out using your air hockey skills to test out his declaration. The hot
neon-sign look of the puck, paddles, and borders along with that grooving techno
music really make this selection distinct from the others. The music has me
reminiscing on the excellent background tracks from Nintendo 64’s Tetrisphere
(loved that game). Chances are this game will leave you “making
profanities”…let’s just say that. That ball can get very fast & when that
opponent slips that puck past you they might have to call in Standards and
Practices to prepare the Bleep button. Hahahaha! They might have to mosaic out
your mouth so people can’t read the lips. *grin*
Billiards
It’s only natural that this game would be next. Ol’ fashioned 9-Ball Billiards
set in a cool poolhall. Barney Miller & Night Court come to mind when I listen
to the background music play. The nighttime skyline in the background of the
poolhall can’t help but to underline the feeling. I’m expecting Miis of Hal
Linden and Charles “Mac” Robinson to come by cheering me on while I screw up
another shot. Oh yes, I suck at pool there’s no doubt—whether videogame or real.
But that doesn’t take away from the enjoyment in the least. I’m happy just to
hit the balls with the cue & watch ‘em bounce all around the table! Sometimes I
just like to hear the ‘CLACK’! Play this long enough and you’ll be your own
neighborhood Jeanette Lee (Jeanette Wii?) in no time ready to hustle the pants
off of any up and comer who dared to undo his poolkit.
As you witness this game in play a thought will dawn upon you - done correctly,
pool games will be HUGE on the Wii!
Fishing
Although this isn’t as involved as the instances of fishing on "The Legend of
Zelda: Twilight Princess", but don’t sleep on it because of that. Probably #2 on
the list of Wii Play’s least complicated games this selection simply has you
position your fishing rod in & along the pond to catch various fish for points.
Simple mindless game you can relax with even while laying on the couch or bed.
The art style looks like a child’s coloring book & the fish look like paper
cutouts from a kindergarten art workshop. Another testament to Wii’s disarming
nature.
Charge!
A fun bull-riding or rather cow-riding game that has you ride your beef-mobile
down a country road knocking down scarecrows & jumping over sawhorses for
points. This selection uses the Wii-mote in a different way than the others as
it has you turn the controller sideways in the “NES position” to steer the cow.
Good country-tinged background music plays while you gallop down the serene
nature trail. Would be nice if they had alternate courses though, maybe just a
couple to keep things interesting. But the feel of steering the cow is very
enjoyable.
Tanks!
A more detailed selection on this game package. Some have said this game takes
them back to their Atari 2600 memories with games like Combat. Ahhh, there’s
nothing like cute war to make a pleasurable gaming experience. Fun bouncy
military music playing in the Lincoln Logs-like battleground as little toy tanks
shoot rounds & set mines to blow away the opposing forces. Boy it is such a
freeing feeling to be able to shoot where you point the Wii-mote while steering
independently. Tank fighting games like Battletanx would work excellently on the
Wii. I’m interested in seeing how Battalion Wars Wii comes out after playing
this.
The beauty of this game is how it stays true to Nintendo’s philosophy of
accessibility. Practically anyone can jump right on in & have fun immediately,
regardless of skill level. Maybe it’s because of this aspect that we’ll see
these types of games having the longest staying power on the system.
When I played the games of Wii Play a sudden feeling rushed over me. I felt the
same kind of feeling I did back when I played the NES for the first time, back
when I first encountered arcades in the early 1980’s. It felt fresh and
uncomplicated, but still challenging. That’s the vibe I got playing through this
title. The arcade feel is there (some of these games would make great coin-ops)
and gameplay isn’t dependent on a long back-story or an overly complicated
control setup. It’s not about beating the game; it’s about improving your skill
and ability. YOU make the game what it is. It’s not so dependent on you fitting
a set parameter put in the game by the maker but more you defining the game to
your own abilities. The medals earned are just the beginning. The simplicity of
the game allows you to make your own complexity. If you get too good, then try
playing looking at screen with your peripheral vision or making moves at very
last minute to make the save. Be creative!
To some Wii Play may not be complex enough for their tastes (save some ‘tech
demo’ silliness); it’s all a reflection of gaming generations and what types of
games they were introduced to when they entered the world of gaming. Check out
this piece by Sean Malstrom from the TheWiikly.com’s titled
"Theory of
Cycles" to better understand how views on what is “game” and “non-game”
form. But more than anything this game underlines Nintendo’s aim to gather new
and existing audiences of gameplayers together and a great reminder that it’s
not about you or me, after all...it's about Wii.
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