Mr. Universal Avatar Posted on 5/28/2010 by Mr. Universal
Movies
Features
Share This Story

With Prince of Persia ready to sizzle at the box-office, a sentimental look at the game-to-movie genre so far.

Written by Nathan Evans (managing editor)

Think you can top me?

With the release of Prince of Persia: The Sands of Time into multiplexes across the country, it’s probably as good a time as any to take a nuanced look at the history of the videogame-to-movie adaptation.  It’s not really that admirable a collection, as even the most generous Top Ten listing of the genre is usually cluttered with sympathy inclusions for lack of competition, with titles like Double Dragon (1994) and DOA: Dead or Alive (2007) are best left forgotten.  While many have been high-profile litmus tests to help Hollywood gage the market, such as Capcom’s Street Fighter (1994) and Hitman (2007), most seem perfectly comfortable to muddle in their own mediocrity, as many often the same actors, directors, and other sub-level talent.

I’m always amazed to hear film critics bemoan the genre as a worthless endeavor, as though it’s simply impossible for a good movie based on a videogame to even exist.  Among their chief complaints are the relatively shallow plots of most games, derivative use of stereotypes, and constant pinching from other sources for inspiration.  But those complaints could also describe just about any Hollywood blockbuster, and there was a time when the same things were being said about the ‘futile’ effort to translate the world of comic books to film, and thanks to proper works like X-Men, Spiderman, and The Dark Knight, they’ve become all the rage.

If Prince of Persia is to become the one to buck the trend and finally convince Hollywood to green-light each and every game license in the known universe, so be it.  But whatever movie that comes down the line won’t coast on its name alone, as the following list demonstrates, and most will succeed or fail on their own merits.  Like any good movie a good story, solid acting, and fun adventure will go a long way to making the whole thing tolerable, and possibly transcend into “legendary” status.  Get the right people and put them in the right places and watch the magic happen, just as with any other movie production.  To help spread the love, I’ve detailed what I feel are the best game-to-movie adaptations (so far), and for more fun have included both honorable/dishonorable mentions to flesh things out.

Special Note:  I’ve purposely excluded most animated features from the list, as most were produced for home video and/or foreign box-office consumption.  So don’t worry if you don’t see favorites like Street Fighter: The Animated Movie (1994) or others like it included.  I’ve got more respect for the animated form than you could possibly imagine, but I’ve limited the examples to big-budget productions that aired in North America.


Top Five Videogame-to-Movie Adapations (So Far)

Pokemon the First Movie: Mewtwo Strikes Back (1999)

In full disclosure mode I’ll admit that I’m as hardcore a game fan as you can get, but this is one series that I’ve never been able to get into.  Still, one of my fondest memories is taking my kid-sister to see this opening day, and she was simply entranced by the spectacle of it all.  While much of the plot was foreign to me, there’s no denying the thrill of seeing Nintendo’s big, juicy red logo plastered just before the opening credits.  In a flash, the travesty that was the live-action Super Mario Bros. was gone in a puffy cloud of Pikachu-colored smoke.  The first movie was a huge box-office smash, breaking (then) records for an animated film opening and helping introduce millions of kids to the joys of anime on the big-screen.

There would be several more Pokemon animated movies to follow, but none of these would have quite the immediate success or excitement of the first, and most were OAV (original animation video) fare.  The Pokemon game franchise, incredibly, has only become more popular since, and regularly continues to sell millions of copies with each new and re-release that Nintendo puts on retail shelves.

Mortal Kombat (1995)

Paul S.W. Anderson’s first (of several) game-to-movie adaptations was also the first true blockbuster of the genre, as his take on the world’s most popular fighting game that wasn’t Street Fighter was able to achieve something that Capcom’s World Warriors couldn’t – celluloid success.  Featuring wild fights and costume-appropriate approximations of their videogame inspirations, the first Mortal Kombat movie was exactly what fans expected, and nothing more.  Cheesy to a fault, this PG-13 version of one of the most violent and controversial videogames ever made was a great mix of Enter the Dragon meets straight-to-video cheese, and yet somehow it all worked.

Heck, even a little race-bending with main characters like Christopher Lambert as Raiden was tolerable, and the movie even positioned Robin Shou as the next major action star (before he became stuck in his own game-to-movie adaptation hell).  But even low-rate effects and horrendous acting couldn’t keep this one down, and the famous theme song “Techno Syndrome (Mortal Kombat)” by The Immortals can still get the dance floor jumping to this day.

It’s tragic that one of the very best game-to-movies was followed by one of the worst, as Mortal Kombat: Annihilation not only helped kill the movie franchise, but the very game it was based on.  The series never really covered after that sad tragedy, and despite some well-intentioned efforts to revive interest, its fate remains unknown.

Silent Hill (2006)

Directed by Christopher Gans, who also helmed the amazing Brotherhood of the Wolf, the Silent Hill movie is considered one of the most faithful and respected of all game-to-movie adaptations yet, as it generally follows the original games uncomfortable look and feel right down to the last demonic finger.  Gans was insistent that his crew become familiar with the series unique camera styles and thematic elements before diving in, and music fans will delight in hearing some familiar themes sprinkled in there for good measure.  Screenwriter Richard Avary (Reservoir Dogs/Pulp Fiction) helped make his macabre world even more believable, and a good cast, led by Radha Mitchell (Nip/Tuck) and Sean Bean (Lord of the Rings) didn’t hurt.

The film was a box-office success and did even better on DVD, and there’s been talk of future sequels ever since.  Whether this means it’ll follow fellow game-to-movie series Resident Evil to sequel heaven remains to be seen, but thanks to Konami’s renewed interest in keeping the videogame franchise alive, I’d say the chances are good that we’ll get another sojourn to the (digital) world’s creepiest town.

Resident Evil (Series) (2002 – Present)

For a series that only shares the thinnest of ties to its original inspiration, the Resident Evil movie series has been remarkably consistent in delivering the post-apocalyptic zombie goods.  In true horror movie fashion at the center of all the madness is the ultra-hot Milla Jovovich as Alice, who surprisingly became the unlikely successor to Linda Hamilton’s bad-ass Sarah Connor.  And with another film on the (Event) horizon, it doesn’t look like she’s ready to put down the explosives anytime soon.

While director/producer Paul W.S. Anderson may be chided by the nerdiest of critics, he’s miles ahead of his closest game-to-movie competitions, the disastrous Uwe Boll, and at least seems to show some respect for the source material he’s adapting.  Plus, he’s married to Milla, which doesn’t hurt in keeping his famous star from moving onto other things.  It’s somewhat ironic that while some have criticized the series for straying too far from the game’s horror/zombie motif and essentially became an action-fest, so have more recent Resident Evil games.  Since when do zombies ride motorcycles and wield rocket launchers, anyway?

Lara Croft: Tomb Raider (Series) (2001 – 2003)

Helmed by two of the most consistent action directors in the business, Simon West (Con Air) and Jan de Bont (Twister), the Tomb Raider series isn’t just one of the most high-profile adaptations of a videogame series, it’s almost the most popular (and profitable), having grossed nearly $500 million at the box-office and receiving (generally) favorable reviews from most critics and fans.

You can thank Angelina Jolie for much of that success, as the Academy Award-winning actress was the living embodiment of Lara Croft in luscious flesh, blood, and increasingly skimpy outfits.  Rocking the character’s poses, duel pistols, and British accent to a spectacular soundtrack you simply couldn’t ask for more perfect casting.  And how cool was it to include her real-life father Jon Voight in the mix?  Just like the game, she skipped across the world in true Indiana Jones fashion, solving ancient mysteries while shooting the baddies, and even sucker-punched a shark in the second movie.  Whatever stupidity that may have ensued was more than made up for by two-piece bathing suit races on jet skis.

Plus, it’s hard to hate on a series that helped introduce the world to future stars Gerald Butler (300) and future James Bond, Daniel Craig.


Honorable Mentions:

TRON (1982) – One of the earliest films to appreciate the growing role of videogames is also one of the best, featuring ground-breaking effects and a superb performance by Jeff Bridges.  Although it was once thought impossible, the TRON franchise is set to be reactivated with a big-budget sequel called TRON: Legacy, directed by Joseph Kosinski, who rose to fame with commercials for Gears of War (Mad World) and Halo 3 (Believe).

The Wizard (1989) – Essentially a giant commercial for Nintendo (and Super Mario Bros. 3), this one gets sentimental credit for becoming a true cult-classic.  You know what I’ve gone?  I’ve got the Power Glove, baby.

The Last Starfighter (1984) – For anyone who ever braved an arcade and fought like hell to get their initials in the top-spot of the board, this one’s for you.  Nearly twenty years after it was released, it’s pretty incredible how thoughtful and accepting Hollywood was to this emerging pastime.  Seek this one out immediately if you haven’t already, as it’s a bona fide classic.

Crank (Series) (2005 – 2009) – Probably the closest thing you’ll ever see to a Grand Theft Auto movie, the two Crank movies are practically videogames themselves, with energy drink power-ups and the most inappropriate shotgun use ever filmed.  Keep those eyeballs peeled for every sprite reference and you’ve got yourselves one heck of an achievement.  Sublime – and mindless – fun in its lowest form.

District 9 (2009) – The dissolution of the anticipated Halo movie was probably the best thing to ever happen to director Neill Blomkamp, as this gave him the opportunity to put allocated resources (along with Peter Jackson) to good use by expanding his short film “Alive in Johannesburg” into a feature-length epic.  The result was one of the year’s best movies, a major box-office success, and was even nominated for Oscar’s Best Picture.  A true science-fiction classic the likes we haven’t seen since the original Robocop.

City Hunter (1993) – Most famous for featuring the best Street Fighter live-action movie sequence ever made, and has Jackie Chan as Chun-Li.  It’s hilarious, and simply amazing what can be done when efforts is made.

Dishonorable Mentions:

Super Mario Bros. (1993) – The world’s most famous videogame series finally gets its very own movie, which has absolutely nothing to do with the series.  The beauty and imagination of the games was replaced with a desolate and scary nightmare-inducing world that had more in common with Mad Mad than the Mushroom Kingdom.  Yoshi was turned into a scaly dinosaur, Dennis Hopper was Bowser (complete with Super Scope), and the Mario Brothers needed boots to super-jump.  What’s even more incredible is the Back to the Future-style ending that suggested a sequel was coming soon…yeah, in your dreams.

Mortal Kombat: Annihilation (1997) – The sequel that essentially killed future interest in the Mortal Kombat movie franchise (and some say the actual game), and one of the worst movies ever released.  This one has become notorious for its stupidity, including killing major characters both on/off screen, ridiculous dialogue (“It is glorious!”), and introducing a bleached-blonde Thunder God Raiden.  A complete and utter travesty from beginning to end, although it did feature early stunt work from future action-star Tony Jaa.  Thanks for that.

DOOM (2005) – The long –awaited adaptation of the game may have featured future Dr. McCoy (Karl Urban) and Dwayne “The Rock” Johnson with guns, but that’s about it.  Minus one billion points for shying away from the game’s demonic theme and introducing an unnecessary ‘virus’ element to the plot.  The Imps may have looked the part, but practically nothing (save for a quickie FPS scene and the BFG) did.  What’s even more interesting is how director Andrzej Bartkowiak was allowed to ruin another game adapation with The Legend of Chun-Li.  Do companies actually want these movies to fail?

Final Fantasy: The Spirits Within (2001) – This should have been the best adaptation ever, as Sony’s joint venture with Square was directed by series creator Hironobu Sakaguchi and essentially looked just like its source material.  But for whatever reasons the actual movie discarded almost everything that helped make the never-ending series interesting, and the result was a disjointed blend of near-photorealistic CG and one of the most boring storylines in history.

Anything by Uwe Boll (2003 – Present) – The scourge of the entire game-to-movie industry (and possible German tax shelter), the good Doctor Boll has become the Ed Wood of his generation by putting out some of the most astonishingly bad movies ever filmed.  But most amazing is his ability to continually attract big-name stars and budgets for these atrocities…almost as if publishers are unfamiliar with his unbroken track record of celluloid garbage and notorious reputation for failure.  Anything he touches turns to sludge, and it would be sage advice to keep him far, far away from any future adaptation.



Share This Story





Not entirely successful and its sense of humor leaves a lot to be desired; nevertheless, a great improvement over its horrendous 2011 predecessor.
May 23, 2013Read More!
Chan and Wilson's undeniable chemistry help make the Shanghai films two of the better action-comedies of the past decade.
May 20, 2013Read More!
Like its 2009 predecessor, J.J. Abrams reduces Gene Roddenberry's once exciting and idealistic vision to the level of meaningless summer popcorn thrills.
May 17, 2013Read More!
Under Luhrmann's direction, Fitzgerald's novel is freed from the weight of its literariness; there's an energy that has never been seen before, a vibrancy, a sense that we’re actually being told a story.
May 11, 2013Read More!
While light on content, this Kaijudo starter DVD makes a good place for curious new fans to get acquainted with the hit animated series.
May 10, 2013Read More!
See More From Movies...
We chat with Viviane Schwarz, author + illustrator of the dazzling new graphic novel The Sleepwalkers. All Ages Welcome.
May 9, 2013Read More!
Beautifully illustrated in both style and substance; rewards those who give in to its infectious sense of optimism in discovering one’s own place in the world.
May 8, 2013Read More!
We chat with the multi-talented author and artist of Calling Dr. Laura: A Graphic Memoir about life, love, and following your dreams.
April 26, 2013Read More!
We chat with author Ted Kosmatka about his latest novel, Prophet of Bones, what it’s like working for Valve, and writing intelligent fiction.
April 26, 2013Read More!
Sedaris' latest collection of essays is as good as they’ve ever, filled with the same observational humor and honesty that's helped endear him to so many.
April 26, 2013Read More!
See More From Culture...
Improved visuals and controls make this port of the 3DS original the best Resident Evil game to hit home consoles in years.
May 23, 2013Read More!
Microsoft reveals their next-gen entertainment platform: the Xbox One. But can this all-in-one device live up to its name (and lofty goals)?
May 21, 2013Read More!
April sales rained down 42% hardware and 17% software losses YOY, with total dollars spent down a gloomy 25% overall.
May 17, 2013Read More!
A slapdash collection of the same pitfalls seen in the original game, choosing to bask in gimmickry and momentum from fans rather than creating a stable and engrossing experience.
May 15, 2013Read More!
A more accessible experience for those who might have struggled with the first two games, and a considerable improvement over the original release.
May 3, 2013Read More!
See More From Games...