Excellent gameplay and packed with genuine thrills, Mobilized is the best mobile edition of the franchise yet.
| Game Summary |
Popzara Rating |
Call of Duty: Modern Warfare: Mobilized is one of the best first-person shooter experiences on the DS, and definitely a worthwhile addition to the franchise. It looks, sounds, and plays great with touchscreen controls, and with 6-player online multiplayer and plenty of single-player Achievements to unlock, the game has serious replay value when the campaign is over. Those looking for longer sessions may have cramped hands and fingers to deal with, but that's really more to do with the console itself than the actual game. While it may lack the cinematic and graphical accomplishments of the full Modern Warfare series, this is a great portable experience and one worth taking.
| Release Date: | 11/10/09 |
| ESRB Rating: | T |
| Publisher: | Activision |
|
|
Written by Evan Nathans
While most of the civilized world (at least the videogame-playing parts)
lining up to play the anticipated Call of Duty: Modern Warfare 2, you'd think
the franchise was strictly a stationary affair. Activision's hit series returns
to the Nintendo DS alongside its bigger console cousins, and while classics like
Demenitum and Moon have showcased the artistic merits of the genre for the
console, few have managed to really replicate the full experience as n-Space's
take on the Call of Duty franchise. Nintendo's portable is certainly no
stranger to the franchise, with previous games providing on-the-go enthusiasts
plenty of firepower in small packages. With plenty of action-packed missions and
online multiplayer packed into its tiny DS cart, the aptly-named Call of
Duty: Modern Warfare: Mobilized is the real deal, and shouldn't be
underestimated.
Those familiar with the previous Call of Duty adventures for the DS should
feel right at home with Mobilized, as the game retains the same basic look and
level structuring as those titles. Rather than miniaturize – and drastically
reduce – the pure cinematic and technological bravado of the home console
versions developer N-Space has once again crafted an entirely new and compelling
game that makes great use of the DS hardware. Mobilized follows American and
British forces as they race against time to locate and disarm a rogue nuclear
device across global war torn locales and regions. The game's tone and pacing is
decidedly lower than its M-rated counterparts, so don't expect the same visceral
(and controversial) campaign experience on the smaller screen.
Activision has stated that Mobilized is a 'companion' to the regular Call of
Duty games, and that's probably the best way to describe it. From sharp-shooting
to run and gunning, this is a true FPS experience, with plenty of
straightforward action and firepower housed into a surprisingly long and
accomplished campaign on the Nintendo DS. Missions will take players through war
torn Middle Eastern cities, defending riverboats, steamy jungles, and even
navigating tanks and gunships. Some areas will require stealth (via spy robots),
while others will require a little
help from called-in aerial strikes - this is the authentic Call of Duty
experience, only compacted and tailored for the mobile market and executed
remarkably well.
If you're looking to judge the technological merits of Mobilized by looking
at screenshots, don't bother, as the game really needs to be seen in motion to
be really appreciated. Environments are larger and nicely detailed, with good
effects and animations on the various character and weapon models. Enemies still
resemble a pastiche of blurry pixels from a distance, but they seem a bit
smarter and less inclined to die this time around. I was actually really
impressed with some of the more action-intensive scenes that had drop
helicopters zooming overhead, and the mobilized sections (in-vehicle sequences)
were actually quite exciting and fun to play.
The same level of polish applies to the game's audio, with plenty of spoken
dialog and a booming, explosively good soundtrack that really helped drive the
experience home. I was surprised to hear the subtle attention to details, like
whipping wind effects and metallic grinding coming out of my speakers alongside
the action. To be quite honest, DS games have seldom looked or sounded this
good. Techno-snobs may laugh at such a statement, but given the
hardware the game is running on and the level of gameplay on display, this is
good stuff.
How you’ll find the actual gameplay will largely depend on how comfortable
you are with first-person shooters on the DS itself, a genre that’s been well
represented on the platform. Control is graciously tailored to both left and
right-handed players, with both d-pad and face buttons used for movement,
left/right triggers for firing, and the lower touchscreen for everything else.
Some have complained (and with merit) this configuration can lead to cramped
wrists, and that will most likely be true for anyone looking to spend extended
periods grasping the DS to finish the
game. Of course, the missions seemed designed with this in mind, with plenty of
checkpoints scattered across the larger levels to help keep the pace brisk and
quick. Traditional Call of Duty sequences, such as manning turrets and defending
locations, are abbreviated here for quick results and faster succession.
Mid-level touchscreen 'puzzles' also help break up the action, which range
from unlocking encrypted computers to simply matching corresponding circuits.
Some are more intuitive than others, although I can't say any of them were a
highlight for me.
Mobilized features drastically improved online multiplayer than World at War,
with up to 6-players either locally or through Nintendo WiFi. Features
represented are Team Deathmatch, Team Sabotage, Team Capture the Flag, Team
Switch, and Team Hunter Prey. Each mode is nicely varied and worth experimenting
with, and While finding and connecting to matches took forever, the actual
matches were quite smooth and relatively lag free. There's no voice-chat or any
of the perks home console gamers may be used to, but given how good the game
plays online (and the fact it even exists at all) is reason to celebrate and
only adds value to the overall package.
Call of Duty: Modern Warfare: Mobilized is one of the best
first-person shooter experiences on the DS, and definitely a worthwhile addition
to the franchise. It looks, sounds, and plays great with touchscreen controls,
and with 6-player online multiplayer and plenty of single-player Achievements to
unlock, the game has serious replay value when the campaign is over. Those
looking for longer sessions may have cramped hands and fingers to deal with, but
that's really more to do with the console itself than the actual game. While it may
lack the cinematic and graphical accomplishments of the full Modern Warfare
series, this is a great portable experience and one worth taking. |