No doubt inspired by the billion-dollar revival of
fellow beloved 80s toy and animated television series Transformers, Paramount
Pictures and Hasbro have again teamed up and brought G.I. Joe to the big-screen
with G.I. Joe: The Rise of Cobra. Or at least a version of it, as this
particular vision of the franchise has opted to pick and choose various elements
of the animated series and various comic books for its source material, cobbling
them together and adding lots and lots of computer-generated imagery to help
bring the famed Real American Heroes (scratch that, International force)
to life.
Unfortunately, much of the charm and
character-driven nuance that made the original animated series (Joe had existed
in pure 12” action-form long before) such a classic has been removed here,
replaced with costumed characters that often bear no resemblance to their famed
namesakes in both looks and personal backgrounds. There are those who
would callously dismiss this franchise as ‘just’ a cartoon designed to sell
toys, but there are reasons why its lasted this long, but I’ll be damned if
they’re in this movie.
When NATO-funded nanotechnology manages to fall
into the wrong hands, led by the sinister and double-crossing weapons expert
James McCullen (Christopher Eccleston), his opposing team of personality-driven
foes will stop at nothing in order to demonstrate their destructive power.
It’s not long before it’s up to the International group of anti-terrorism
experts G.I. Joe and their equally personality-driven heroes to help save the
day. To be honest the silliness of it all isn’t that far removed from the
animated series, and there are several action sequences which (despite their
awkward pacing and horrendous visual effects) are entertaining and watchable.
Fine stuff for your standard action flick, but those looking for a truly G.I.
Joe experience will be disappointed.
While I’m sure he’s a nice guy, but I fail to see
how Channing Tatum continues to find work in leading roles. He’s
completely miscast as the historically brave Duke, whom in other versions
inspired and led his fellow Joes into countless laser battles and skirmishes.
Here, Tatum is hopelessly out of place, exhibiting no leadership qualities
whatsoever, slurring his lines and constantly mucking things up. It’s
nearly the same with Sienna Miller as The Baroness, who sole contribution to the
role seems to be walking across the screen in her sexy tight-leather costume to
show off her tight, round butt.
Granted, she does this well, and when called for can convincingly extend her
arms to approximate holding firearms.
On the other hand, I really enjoyed Marlon Wayans
rather restrained take on the race-swapped Ripcord, who despite having been
partnered with deadwood Tatum (see above) does the best with what he can.
Likewise with popular character Scarlett played with gusto by Rachel Nichols
(the sexy green chick in this year’s Star Trek), and Adewale Akinnuoye-Agbaje as
Heavy Duty. Along with the likes of Dennis Quaid (General Hawk…the
spiritual equivalent to the real Duke) and Lee Byung-hun (Storm Shadow), they
perform admirably in a film that will never appreciate it.
After the movie ended I went online to research it
a bit more, and after learning the film’s budget hovered somewhere around $175
million dollars, my jaw dropped. I’m wondering where the money went, given
that GI-Joe doesn’t feature any bankable stars, and the various special-effects
are anything but, sometimes astonishingly bad in both their design and clumsy
execution. Like all of director Stephen Sommer’s films (including The
Mummy, Van Helsing), everything up on the screen looks cheap and feels forced,
with certain CG sequences less convincing than Roger Rabbit (also scored,
incidentally, by composer Alan Silvestri). Amateur critics may call for
his blood, but at least fellow Hasbro-toy director Michael Bay can stage and
pull this stuff off in ways people can point to any frame and dsay, “So that’s
where the money went.” I’d compare Joe’s effects to videogame cut-scenes,
but frankly, I’ve seen games with far better CG than anything on display here.
To be fair, there are moments when the spirit and
essence of what made so many people fall in love with classic (i.e. 80s-era) Joe
in the first place oozed through the revisionist cracks. Most prominent is
the expressed relationship between dueling ninjas Snake Eyes (played silently by
Ray Park) and Storm Shadow (Lee Byung-hun), which partially honored the source
material and was fun to watch. Another nod in the right direction was the
depiction of The Pitt, the underground lair that houses the Joes training and
deployment facilities. Can’t say I was that impressed with the odd
reworking of Cobra Commander (in both costume and voice), but Joseph
Gordon-Levitt does the best with what he can and seems like he’s having fun.
For longtime fans of the franchise’s varying
incarnations, G.I. Joe: The Rise of Cobra will likely be an exercise in
nostalgic frustration, with plenty of brain cells poised to pop as they watch
their favorite characters deformed and bastardized needlessly. Retro-nerd
that I am, I’ll admit to being one of them and have already begun to forget this
iteration entirely, and this coming from someone who loved the Transformers
movies. But for other less demanding viewers, the film they’re
getting is little more than harmless fun, a bloodless action adventure where the
less they know, the better they’ll be. To effectively enjoy this version
of G.I. Joe, not knowing is half the battle.
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