I’ve played some bad games in my time, but it’s rare that I come across a game that’s bad in the physical sense. Most games don’t run the risk of destroying your stuff. That takes a mean streak a mile wide – and the original Witch and the Hundred Knight on PS3 allegedly had that streak thanks to a buggy engine that might eventually overheat and damage the console. Despite that, The Witch and the Hundred Knight eventually saw a remaster on PS4 and, incredibly, a sequel: The Witch and the Hundred Knight 2, which we’re talking about today.
When Amelie’s sister Milm contracts the dreaded Hexensyndrome, she’s taken to a doctor in an effort to conduct a life-saving surgery. The operation fails, though, when the witch living inside Milm causing the disease comes to life and takes over Milm’s body. The witch’s name is Chelka and, so far as she knows, Milm is dead; when this is revealed to be somewhat less than true, Amelie makes it her goal to deal with Chelka and get her sister back. All the while there’s you – a possessed doll called Hundred Knight who is tasked to do Chelka’s bidding as you watch the drama unfold.
When you aren’t playing the part of the fly on the wall during the plot, you’re doing said bidding, which typically amounts to dungeon-crawling and monster-slaying. Hundred Knight is highly customizable, able to switch classes on the fly, equip up to five weapons at once and learn a variety of active skills to put the hurt on baddies. You’ve got your usual hack-and-slashery, a standard dodge-roll with associated standard slow-time effect for close dodges and a finishing move called Depletura that restores Hundred Knight’s rapidly draining food meter.
Combat’s not especially deep and revolves largely around having bigger numbers than the enemies. That’s not necessarily a bad thing – if that’s your bag, you’ll be pleased to hear that as you’d expect from an NIS game itemization is in full effect. Enemies drop loot, there’s loot all over the environment, you can craft and improve loot…there’s a lot going on with your inventory in this one. It’s a min-maxer’s dream.
The Witch and the Hundred Knight 2 looks and feels much the same as its predecessor, though there’s something to be said for the improved framerate. What’s more, at no point was I concerned that my PS4 was going to erupt into flames; that was a problem that you might run into with the original release on PS3, y’see. Voice acting is high-quality, meanwhile, and that’s really the highlight of the presentation here.
It must be restated: this game will not destroy your console. That, in itself, makes it easier to recommend than the original Witch and the Hundred Knight. As for everything else, The Witch and the Hundred Knight 2 is a solid if unremarkable action-RPG that’s effective at what it does. Fans of loot-focused games might find themselves in love with this one – and it’s not going to be burning, fiery love that leaves you heartbroken and console-less.